![]() I guess next playthrough I'll know to create a shit ton of beacons but I just wish the map was a little easier to remember. I just always struggled to get my bearings within a zone because even though the zones each have a unique look, they're still large, and everything looks the same, so it's just incredibly easy to get lost or go in circles. All the other sites were disappointing to say the least. In the map of the Glacial Basin, which I find confusing and borderline useless by the way, there is a spy pengling site circled in red. The problem is the lack of landmarks or truly unique looking scenery within biomes. A subreddit for everything related to Subnautica: Below Zero, a survival and underwater exploration game developped by Unknown Worlds Entertainment. ![]() This game really needs at least a basic map that reveals itself as you explore or something so you at least know when you're backtracking. The blueprint for this item is unlocked by scanning the fragment found on the bridge in the Glacial Bay. ![]() I applaud the devs for trying something new but the glacial region just totally bummed me out and was not enjoyable. Hydraulic Fluid is an item that is used to fix the Glacial Bays bridge in order to access the Arctic Spires. The worm constantly knocking me off my bike, the bike controls feeling kind of awkward, the weather was annoying (before getting my bike and after my bike getting destroyed), so many areas and caves looks exactly the same so I ran in circles for hours, controlling the spy pengling was not that fun or interesting. Just beat the game today and the last 1/4 of the game became beyond tedious. ![]()
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